TRIANGULAR μOS for Commodore 128

NEWEST
TRIANGULAR μOS 1.44 for Commodore 128 [18-02-2024]:          [DOWNLOAD]  [SDK]

- New character set: μPETSCII-256 is added that contains lower- and upper-case letters  and new graphic characters
- BIOS: Expanded and improved
- GUI: Introduces slim style
- GUI: Updated message box with warning types in BASICCALLY API
- GUI: Message box error shows on missing file
- Settings: there are now 21 wallpaper patterns
- This C128: New Disk and CMD icons
- Disk: Faster disk content retrieving mechanism
- CMD: 34 times faster disk content retrieving using DIRECTORY command
- Monitor: 4 times faster converting hex number to decimal using DEC command
- Games improved and bug fixed
- SDK adds Charset program for alternating characters
- Template and SDK documentation updated
- Improvements and bugfixes


TRIANGULAR μOS 1.43 for Commodore 128 [21-01-2024]:          [DOWNLOAD]  [SDK]

- BIOS: In Setup menu Joy Port can changed
- BIOS: Error system expanded and improved
- BIOS: Black Screen of Death (BSoD) added
- GUI: Mouse pointer is bigger
- SETTINGS: MOUSE tab with mouse options added
- GUI: Two message boxes types (OK and Yes/No) added to BASICALLY API
- MATH: A to B power key assigned
- SIMCITY: Removing zone plot fixed
- GP BRAZIL: When opponent race car is overtaken, point to score is added
- SDK TEMPLATE: Updated and improved
- Improvements and bugfixes
- Documentation updates


TRIANGULAR μOS 1.42 for Commodore 128
 [12-01-2024]:          [DOWNLOAD]  [SDK]
- GUI: Purple Screen of Death is introduced
- SETTINGS is now divided into 3 tabs: SYSTEM, WINDOW and DESKTOP
- SETTINGS WINDOW tab can customize colors of GUI elements
- SETTINGS DESKTOP tab can customize desktop wallpaper
- MATH: Overflow error now just restarts MATH app
- Resource files with sprite data changed extension from .RES to .SPR
- WORDS: blinking sprite cursor & other improvements
- SIMCITY: new look, HUD and title screen. Zones now have 2 tiers. Zone plot can be cleared. Game can be saved and loaded
- GP BRAZIL improved and race track is based on Interlagos Circuit
- Improvements and bugfixes


TRIANGULAR μOS 1.41 for Commodore 128 [31-12-2023]:          [DOWNLOAD]  [SDK]

- System clipboard is stored on disk in CLIPBOARD.DAT file
- BIOS: Expanded error messages system
- GUI: New expanded START MENU
- GUI: Task bar changes color with Title bar
- GUI: Some icons updated
- GUI: Move windows procedure improved
- DISK: Misplaced labels when moving fixed
- BASICALLY API expanded with icon, button and text label elements
- WORDS has 3x times faster type-in mechanism and other improvements
- GP BRAZIL: More realistic opponent cars placement and more random race track
- Variables simplified and reorganized
- Code restructured
- BASICALLY Jump Table expanded
- SDK TEMPLATE program is expanded
- Improvements & bugfixes
- Documentation updated and expanded


TRIANGULAR μOS 1.40 for Commodore 128 [17-12-2023]:          [DOWNLOAD]  [SDK]

- New theme called "Brazil"
- BIOS: Initializing procedure reworked
- GUI: Streamlined, code cleaned and improved
- MONITOR: Memory display mechanism is reworked and 7 times faster
- WORDS: branch out to separate file & improvements
- SYNTH: branch out to separate file & improvements
- STAR WARS: branch out to separate file & improvements
- CRAB IN NEW YORK: branch out to separate file & improvements
- SIMCITY: branch out to separate file & improvements
- GP BRAZIL added as separate game in place of TRASURE CHAMBER
- Sprites data moved into separate asset files
- BASICALLY API Jump Table removed from GUI
- Clipboard moved to System Registry
- Improvements & bugfixes
- Updated documentation


TRIANGULAR μOS 1.40 Alpha 1 for Commodore 128 [05-12-2023]:   [DOWNLOAD]  [SDK]

- New theme called "Brazil"
- Bugfixes


TRIANGULAR μOS 1.36 for Commodore 128 [04-12-2023]:           [DOWNLOAD]  [SDK]

- Wrongly assigned function keys are fixed
- SYSTEM DISK folder added for use with SD2IEC
- GUI: Fixed bug preventing moving windows up and left
- SETTINGS: Fixed labels dislocation when window is moved
- When windows are moved time is now updating
- MATH: Fixed bug in memory operations
- MATH: Fixed bug in reading clipboard values mechanism
- WORDS saves its text files in .txt format instead of .doc
- GAMES folder rearranged: STAR WARS beside SIMCITY, swapped positions
with TREASURE CHAMBER
- STAR WARS: Sound effects added to its game engine
- Corrections of minor visual discrepancies 
- Improvements and bugfixes
- Updated documentation

TRIANGULAR μOS 1.35 for Commodore 128 [23-06-2023]:           [DOWNLOAD]  [SDK]

- BIOS improved and bug fixed
- Movable windows by clicking on title bar
- Mouse pointer change when in moving window mode
- Mouse pointer change to hourglass when waiting
- Desktop icons layout rearrangement
- Start menu orb from sprite
- MATH bug fixed
- GUI cleaned up and improved
- Sprites without flickering
- Updated loader graphic using sprite stripes
- Border COLOR reinforced
- Code refactored
- CMD and MONITOR text area handled by WINDOW command
- CMD info properly display amount of free memory from both memory banks
- MONITOR function calling machine program is much simpler
- Drive detection database is held in DATA statements
- CRAB IN NEW YORK error in which 1 collision with cars or trains takes 2 lives
is fixed plus minor improvements
- STAR WARS: X-Wing vs TIE Fighter game added
- DO...WHILE...LOOP...UNTIT...EXIT and BEIN...BEND commands implemented
FAST and SLOW utilized to speed up drawing PETSCII elements of inter-loading, also in BIOS and GAMES
- BASICALLY API Window creation function expanded
- BASICALLY API Jump Table added
- Improvements and bugfixes
- SDK adds TEMPLATE windowed program with its source files
- Updated and augmented documentation and SDK documentation now in single PDF file

TRIANGULAR μOS 1.34 for Commodore 128 [28-05-2023]:           [DOWNLOAD]  [SDK]

- Windows loops changes to relative windows position
- Mouse routine improved and mouse position changed
- More BASIC 7.0 commands added
- SIMCITY bug fixed
- CRAB IN NEW YORK, a 3rd game added
- Bugfixes

TRIANGULAR μOS 1.33 for Commodore 128 [17-05-2023]:           [DOWNLOAD]  [SDK]

- Mouse routine reworked and improved
- BASICALLY API Window creator reworked with window displaying mechanism
- TREASURE CHAMBER, game by Fabrizo Caruso added
- More BASIC 7.0 commands added (IF…THEN…ELSE, SLEEP) and RESTORE command expanded
- Bugfixes

TRIANGULAR μOS 1.32 for Commodore 128 [11-02-2023]:           [DOWNLOAD]  [SDK]

- BASIC 7.0 WINDOW command utilized
- Enlarged DESKTOP area
- Change versioning scheme and version held as numeric value in memory
- Change file system from filename>ext (extension) to filename.ext (extension)
e.g.: uos>cfg to uos.cfg
- BASIC 7.0 sound commands implemented
- Minor improvements and bugfixes

TRIANGULAR μOS 1.31/C128 for Commodore 128 [15-01-2023]:      [DOWNLOAD]  [SDK]

- Mouse pointer routines redesigned which resulted in twice faster movements
- Some additional graphic operations converted to BASIC 7.0 syntax
- Minor improvements and bugfixes

TRIANGULAR μOS 1.30/C128 for Commodore 128 [12-01-2023]:      [DOWNLOAD]  [SDK]

- Commodore 128 in its standard 40 column VIC-II C128 mode is supported
- Only 3.5” 1581 type disk drive is supported
- Loading and saving is 10x faster due to faster C128 1581 disk drive handling
- Color theme changed from C64 blue mesh to C128 pyramids
- BASIC 7.0 handles sprites and few needed instructions added
- GAMES folder contains only SIMCITY, other 3 games removed
- Minor improvements and bugfixes

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